﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FXnaEngine.Graphics
{
    public abstract class FProviderModel:FModel
    {


        public FProviderModel()
        {


 
        }




        protected virtual void LoadContent()
        {

 
        }



        public virtual void ResetMeshes()
        {

 

        }


        public override void RenderCore(FGraphicsSystem graphics, Components.FRendererComponent renderer)
        {
            base.RenderCore(graphics, renderer);





        }



       





    }
}
